Key tools (measure, move…): Difference between revisions

From WikInsituEn
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
<td width="80%">
<td width="80%">
<!-- contenu -->
<!-- contenu -->
'''<big>POINT D'ANCRAGE</big>'''
'''<big>ANCHORAGE POINT</big>'''


Pour positionner automatiquement des éléments (meubles bas, objets décoratifs,...) contre un mur ou pour aligner des éléments les uns aux autres, InSitu s'appuie sur des "points d'ancrage".
To automatically place some elements (low furniture, decorative objects, ...) against a wall or to align various elements, InSitu makes use of "anchorage points".
Les points d'ancrage sont essentiels au fonctionnement d'InSitu, et comprendre leur fonctionnement vous permettra de mieux positionner vos éléments dans vos projets.
Anchorage points are crucial to how InSitu works and understanding how they work will help you better place and position your elements in your projects.  


Chaque élément graphique est composé de plusieurs points d'ancrage représentés par des carrés noirs lorsque l'élément est sélectionné.
Each graphical element is made up of several anchorage points. They are represented by black squares and they appear when you select an element.  


Prenons un meuble d’angle et posons le dans l'angle du mur sans nous occuper du sens dans lequel nous le lâchons.
Let's take a piece of angle furniture and place it in the angle of a wall without considering which direction we drop it in.  


<div align="center">
<div align="center">
Line 19: Line 19:
</div>
</div>


Grâce aux points d'ancrage le meuble d'angle se place automatiquement dans la jonction des 2 murs et dans le bon sens d'ouverture.
Thanks to the anchorage points, the piece of angle furniture places itself automatically in the joining of the two walls and in the right direction.  


Il est possible via les gabarits d'ajouter des points d'ancrage sur le projet afin de placer par exemple des meubles d'un îlot central.
Via shapes, it is possible to add anchorage points to a project. This can help you, for example, to place the furniture of a central island.  


Nous verrons que ces points d'ancrage nous seront utiles pour déplacer un objet via l'outil "déplacer" ou pour effectuer notre métré (voir plus bas).
We will see how these anchorage points are useful for moving objects with the "move" tool or to make measurements.




'''<big>OUTIL GABARIT</big>'''
'''<big>SHAPE TOOL</big>'''


Les gabarits sont un des points clés du logiciel InSitu. Ils servent à créer des plans de travail de formes spéciales, à réaliser des implantations de pièces complexes, à poser de la faïence murale, à mettre un plafond sur des sous pentes, à créer des points d'ancrage… et encore bien d’autres fonctions.
Shapes are one of the key features of the InSitu software. They are used to create uniquely shaped worktops, to create complex room layouts, to lay wall tiles, to place ceilings on underslopes, to create anchorage points and many more functions.


<div align="center">
<div align="center">
Line 37: Line 37:
</div>
</div>


Un chapitre entier est dédié à la maîtrise des gabarits dont voici le lien
An entire chapter is dedicated to the mastering of shapes. Here is the link.


<p>[[Image:Logo_wiki_menu.gif|left|link=]] <strong>[http://www.insitu.education/Wikinsitu/index.php?title=Qu%27est-ce_qu%27un_gabarit_%3F Les Gabarits]</strong></p>
<p>[[Image:Logo_wiki_menu.gif|left|link=]] <strong>[http://www.insitu.education/Wikinsitu/index.php?title=Qu%27est-ce_qu%27un_gabarit_%3F Les Gabarits]</strong></p>




'''<big>OUTIL DEPLACER</big>'''
'''<big>MOVE TOOL</big>'''
<div align="center">
<div align="center">
<p class="cadrevideo">
<p class="cadrevideo">
Line 51: Line 51:
</p></div>
</p></div>


L’outil déplacer est un outil fiable qui vous permet de déplacer des objets dans une scène de manière très précise.
The move tool is a reliable tool used to move objects in a scene in a very precise fashion.  


En effet, vous pouvez décider de déplacer un objet dans un sens donné à une distance précise.
Indeed, with the tool you can decide to move an object in a certain direction a precise distance.  


Nous avons vu précédemment qu'InSitu s'appuie sur des points d'ancrage pour positionner des éléments automatiquement, mais dans certains cas il vous sera nécessaire d'utiliser l'outil déplacer pour faire fi du positionnement imposé par le logiciel ou tout simplement parce que l'élément n'aura pas été programmé pour s'ancrer (comme les imports d'objets 3D warehouse par exemple).
We have previously seen that InSitu relies on anchorage points in order to automatically place elements, but in some cases, you will need to use the move tool so that you can ignore the automatic and imposed positioning of the software or simply because the element was not programmed to be anchored (such as objects imported from the 3D warehouse)




Voici quelques exemples de l'utilisation de l'outil déplacer :
Here are some examples of the use of the move tool:  




- Créer un vide sanitaire
- Adding a crawlspace


<div align="center">
<div align="center">
Line 70: Line 70:
</div>
</div>


- Positionner un plan de travail sur îlot avec 20 mm de débord
- Placing a worktop on an island with a 20mm overhang


<div align="center">
<div align="center">
Line 77: Line 77:
</p></div>
</p></div>


- Positionner 2 meubles cote à cote mais en sens contraire.
- Placing two pieces of furniture next to each other but in the opposite direction
Dans cet exemple on voit que le logiciel InSitu veut positionner le meuble dos à dos. Seul solution utiliser l'outil "déplacer"
In this example, we can see that the InSitu software wants to place these pieces of furniture back to back. The only solution is to use the "move" tool.


<div align="center">
<div align="center">
<p class="cadreimg gif">
<p class="cadreimg gif">
[[Image:retourepi.gif|link=]]
[[Image:retourepi.gif|link=]]
</p></div>
</p></div>


- Positionner un îlot à 1700 du mur de gauche et 1500 du mur du haut.
- Placing an island 1700 away from the left wall and 1500 from the high wall.
Au préalable nous utiliserons l'outil "gabarit" pour créer un point d'ancrage.
Beforehand, we will use the "shape" tool to create an anchorage point.  
L'outil déplacer nous permettra de positionner le meuble sur ce point d'ancrage
The move tool will allow us to position the piece of furniture on this anchorage point.


<div align="center">
<div align="center">
Line 95: Line 95:




[[Image:LogoInfo.png|link=]] Attention, il est important de déplacer les objets d’un point à un autre pour indiquer une direction. Ainsi, vous êtes sûrs de rester parfaitement alignés lors du déplacement.
[[Image:LogoInfo.png|link=]] Careful, it is important to move objects from one point to another in order to indicate a direction. This way, you can be sure that everything will stay perfectly aligned while moving.  


A noter que l’outil déplacer désactive l’aimantation. L’objet déplacé se positionne où vous le souhaitez sans se recaler automatiquement.
It is worth noting that the move tool deactivates the magnetisation. The moved object will be placed how you want it to without automatically repositioning itself.  


'''<big>OUTIL MESURER</big>'''
'''<big>MEASURE TOOL</big>'''


<div align="center">
<div align="center">
Line 109: Line 109:
</p></div>
</p></div>


L’outil mesurer est un outil qui vous permet d’obtenir des mesures fiables et précises.
The measure tool is a tool that allows you to obtain precise and reliable measurements.  
En effet, cet outil s’appuie sur les points d’ancrage des différents objets présents dans une scène et vous offre ainsi des mesures précises.
Indeed, the tool makes use of the anchorage points of the various objects in a scene, therefore giving you precise measurements.  


Dans l’exemple qui suit, nous avons besoin de connaître la mesure entre l'îlot et le mur de gauche. En utilisant le bouton Mesurer de votre barre d’outil (également disponible via le menu déroulant scène) vous pouvez mesurer une distance entre 2 points.
In the following example, we need to know the measurements between the island and the left wall. By using the Measure button in your tool bar (also available via the scene drop down menu), you can measure the distance between 2 points.  


Vous noterez que lorsque l’on essaie de mesurer depuis l’îlot vers le mur, la mesure est imprécise… Cela vient du fait que pour obtenir une mesure précise, il faut s’appuyer sur des points d’ancrage. Or, ces derniers se situent dans les angles des éléments. Il n’y a donc pas de point d’ancrage au milieu du mur, ce qui explique ce manque de précision. Pour prendre votre mesure, il vous faut procéder ainsi :  
You will notice that when we try and measure from the island towards the wall, the measurements are imprecise... This is because, to obtain precise measurements, you will need to make use of anchorage points. These anchorage points are located on the angles of elements, meaning that there is no anchorage point in the middle of a wall, explaining the lack of precision. To perform the correct measurement, you need to proceed in the following manner:


Mesurez depuis le coin de l’îlot  jusqu’au coin du mur. En bas à gauche de votre écran vous verrez trois mesures s’inscrirent :  
Measure from one corner of the island towards the corner of the wall. On the bottom left of your screen, three different measurements will appear:  
La première concerne les distances entre les deux points sélectionnés
The first represents the distance between the two selected points
la seconde X vous donnera la distance horizontale entre le mur et l’objet
the second X indicates the horizontal distance between the wall and the object
la troisième Y correspond à la distance verticale entre le haut du mur et l’objet
the third Y corresponds to the vertical distance between the top of the wall and the object


Ainsi vous avez des mesures au millimètre près.
You therefore have measurements to the closest millimetre.
Le mètre s’utilise également en vue d’élévation et se lit exactement de la même manière…
You can also measure in an elevation view and the measurements are to be read in exactly the same way...


<div align="center">
<div align="center">

Revision as of 13:04, 17 April 2023

ANCHORAGE POINT

To automatically place some elements (low furniture, decorative objects, ...) against a wall or to align various elements, InSitu makes use of "anchorage points". Anchorage points are crucial to how InSitu works and understanding how they work will help you better place and position your elements in your projects.

Each graphical element is made up of several anchorage points. They are represented by black squares and they appear when you select an element.

Let's take a piece of angle furniture and place it in the angle of a wall without considering which direction we drop it in.

Ptancrage.gif


Thanks to the anchorage points, the piece of angle furniture places itself automatically in the joining of the two walls and in the right direction.

Via shapes, it is possible to add anchorage points to a project. This can help you, for example, to place the furniture of a central island.

We will see how these anchorage points are useful for moving objects with the "move" tool or to make measurements.


SHAPE TOOL

Shapes are one of the key features of the InSitu software. They are used to create uniquely shaped worktops, to create complex room layouts, to lay wall tiles, to place ceilings on underslopes, to create anchorage points and many more functions.

Gabarit.gif


An entire chapter is dedicated to the mastering of shapes. Here is the link.

Logo wiki menu.gif
Les Gabarits


MOVE TOOL


Voir le tutoriel vidéo

The move tool is a reliable tool used to move objects in a scene in a very precise fashion.

Indeed, with the tool you can decide to move an object in a certain direction a precise distance.

We have previously seen that InSitu relies on anchorage points in order to automatically place elements, but in some cases, you will need to use the move tool so that you can ignore the automatic and imposed positioning of the software or simply because the element was not programmed to be anchored (such as objects imported from the 3D warehouse)


Here are some examples of the use of the move tool:


- Adding a crawlspace

Videsanit.gif


- Placing a worktop on an island with a 20mm overhang

Planilot.gif

- Placing two pieces of furniture next to each other but in the opposite direction In this example, we can see that the InSitu software wants to place these pieces of furniture back to back. The only solution is to use the "move" tool.

Retourepi.gif

- Placing an island 1700 away from the left wall and 1500 from the high wall. Beforehand, we will use the "shape" tool to create an anchorage point. The move tool will allow us to position the piece of furniture on this anchorage point.

Ilotgab.gif


LogoInfo.png Careful, it is important to move objects from one point to another in order to indicate a direction. This way, you can be sure that everything will stay perfectly aligned while moving.

It is worth noting that the move tool deactivates the magnetisation. The moved object will be placed how you want it to without automatically repositioning itself.

MEASURE TOOL


Voir le tutoriel vidéo

The measure tool is a tool that allows you to obtain precise and reliable measurements. Indeed, the tool makes use of the anchorage points of the various objects in a scene, therefore giving you precise measurements.

In the following example, we need to know the measurements between the island and the left wall. By using the Measure button in your tool bar (also available via the scene drop down menu), you can measure the distance between 2 points.

You will notice that when we try and measure from the island towards the wall, the measurements are imprecise... This is because, to obtain precise measurements, you will need to make use of anchorage points. These anchorage points are located on the angles of elements, meaning that there is no anchorage point in the middle of a wall, explaining the lack of precision. To perform the correct measurement, you need to proceed in the following manner:

Measure from one corner of the island towards the corner of the wall. On the bottom left of your screen, three different measurements will appear: The first represents the distance between the two selected points the second X indicates the horizontal distance between the wall and the object the third Y corresponds to the vertical distance between the top of the wall and the object

You therefore have measurements to the closest millimetre. You can also measure in an elevation view and the measurements are to be read in exactly the same way...

Mesurer.gif



Premier.png
Design

Retour haut de page  Etape suivante